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- Fixed bugs in subdivision memory statistics. Memory consumption would sometimes appear much higher than it is.
- Fixed bugs in area light sampling.
- Added "float pixelaspectratio" and "float imageaspectratio" to RiMakeTexture().
- TIFF display driver is now able to write many layers/channels into the same file. Layers can have different bit depths and different data types (#4955).
- Fixed a hang with some combinations of subsurface and ray traced displacement.
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