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11.0.23 - Upcoming

  • Fixed bugs in subdivision memory statistics. Memory consumption would sometimes appear much higher than it is.
  • Fixed bugs in area light sampling.
  • Added "float pixelaspectratio" and "float imageaspectratio" to RiMakeTexture().
  • TIFF display driver is now able to write many layers/channels into the same file. Layers can have different bit depths and different data types (#4955).
  • Fixed a hang with some combinations of subsurface and ray traced displacement.

24 - Upcoming

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3Delight Studio Pro includes 3Delight for Maya. Go to 3Delight for Maya Changelog to review its complete change log or expand below to review only recent changes.

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3Delight Studio Pro includes 3Delight for Softimage. Go to 3Delight for Softimage Changelog to review its complete change log or expand below to review only recent changes.

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titleRecent changes to 3Delight for Softimage...

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11.0.23 - 2014-01-03

  • Fixed bugs in subdivision memory statistics. Memory consumption would sometimes appear much higher than it is.
  • Fixed bugs in area light sampling.
  • Added "float pixelaspectratio" and "float imageaspectratio" to RiMakeTexture().
  • TIFF display driver is now able to write many layers/channels into the same file. Layers can have different bit depths and different data types (#4955).
  • Fixed a hang with some combinations of subsurface and ray traced displacement.

11.0.22 - 2013-12-17

  • Fixed some crashes to area lights (#4944).
  • "transmission" type rays with trace() now always cause surfaces to shade black, regardless of the hitmode. The transmission output itself is unaffected.
  • The time built-in shader variable is now varying and works correctly in the ray tracer (#4916)

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