Render Settings Selection |
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-rendersettings <string> | Defines Specifies the Render Settings to render with. Multiple Render Settings can be specified using a comma-separated list of names. Specifying all will sequentially render all Render Settings defined in the scene. Examples: Code Block |
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-rendersettings settings1
-rendersettings settings1,settings2
-rendersettings all
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Info |
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Because this option defines which render settings will be edited by subsequent flags, it should be specified immediately after the ‘-r 3delight ’ option. |
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Mode |
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-export <string> | Export to the specified NSI file instead of render the images Export to NSI file instead of rendering the images. The <string> parameter specifies the NSI filename to create. |
Scene Elements |
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-cam <string> | Select <string> as the camera to be rendered. |
-objects <string> | Set the object set to render. Specify an empty string to render all visible objects. |
-lights <string> | Set the light set to render. Specify an empty string to render all visible lights. |
Frame Range | |
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-animation <boolean> | Toggle the rendering of the specified frame sequence (animation) on or off. |
-start <int> | Set the first frame to render. Implicitly sets -animation to true . |
-end <int> | Set the last frame to render. Implicitly sets -animation to true . |
-inc <int> | Set the frame increment. Implicitly sets -animation to true . |
Image Resolution and Crop |
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-x <int> | Set the X resolution of the rendered image. |
-y <int> | Set the Y resolution of the rendered image. |
-par <float> | Specify the pixel aspect ratio of the rendered image. |
-crop <boolean> | Controls if the specified crop window is used for rendering. |
-cropmin <float> <float>
| Set the top right corner position of the crop window in X and Y, respectively. Implicitly sets -crop to true . |
-cropmax <float> <float> | Set the bottom left corner position of the crop window in X and Y, respectively. Implicitly sets -crop to true . |
Performance |
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-cpus <int> | Define the number of threads to use. The default is to use all available threads. |
-texturememory <int> | Set the size of the texture memory cache, in megabytes. |
-netcache <boolean> | Toggle the use of network cache on or off. (Use to override the setting in the 3delight.config configuration file.) |
-netcachedirectory <string> | Set the network cache directory. (Use to override the setting in the 3delight.config configuration file.) |
-netcachesize <int> | Set the network cache size, in gigabytes. (Use to override the setting in the 3delight.config configuration file.) |
Progress |
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-progress <boolean> | Toggle output of the rendering progress into the "shell". |
Quality |
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-pixelsamples <int> | Set the number of pixel samples to use. |
-shadingsamples <int> | Set the number of shading samples to use. |
-pixelfilter <int> | Set the pixel filter type. The following values are available: ‘0’ Gaussian filter ‘1’ Mitchell filter ‘2’ Catmull-rom filter ‘3’ Sinc filter ‘4’ Box - '5' Triangle
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-filterwidth <float> | Set the pixel filter width. |
-maxdistance <float> | Defines the maximum distance a ray can travel. |
Motion Blur |
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-motionblur <boolean> | Toggle motion blur on or off. |
MEL Scripts |
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| MEL script executed before rendering. |
-postrender <string> | MEL script executed after rendering. |
-preframe <string> | MEL script executed before each frame. |
-postframe <string> | MEL script executed after each frame. |