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- Transformation/Deformation Motion Blur with support for topological changes
- RSL1.0 / RSL2.0 Shading Language (with fast JIT evaluationcompilation)
- Procedural Geometry / Archives (on demand)
- Full geometry support, without any tessellation, of higher order geometry such as: subdivision surfaces, NURBS, curves, points, implicit surfaces
- Massive instancing of geometry with tiny impact on memory footprint