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  • Transformation/Deformation Motion Blur with support for topological changes
  • RSL1.0 / RSL2.0 Shading Language (with fast JIT evaluationcompilation)
  • Procedural Geometry / Archives (on demand)
  • Full geometry support, without any tessellation, of higher order geometry such as: subdivision surfacesNURBScurvespointsimplicit surfaces
  • Massive instancing of geometry with tiny impact on memory footprint