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DlShadingNode represents a 3Delight OSL shader. By connecting many DlShadingNodes together, a shading network can be defined, which ultimately is connected to a Katana Network Material node.

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Creating a shading network is much simplified by using the shading node layered menu, which automatically handles many small steps such as renaming nodes and creating and connecting required input nodes.

Pressing the S key in the Nodegraph to bring up the shading node layered menu, and begin to type a shader name to narrow down the offered choices.

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The DlShadingNode attributes.

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