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Overview

Creating a Distant Light

A distant light is a infinitely far light source. It is generally used to replicate the light effect from the sun.

A distant light in the GafferThree node parameters and in the Viewer.

Object Tab Parameters

Visible to Camera

Turn this parameter on to make the sun disk visible in the rendered image background.

Controlling a Distant Light

The object tab serves to specify the Angular Diameter of the distant light (as is explained in more details below) and wether it is Visible to Camera (represented as a disk in the image background). It also presents the Distant Light's transform. While positioning and scaling an infinitely far object makes little sense, adjusting

Transform

Specifies the translation, rotation and scale applied to the distant light. Only the rotation has an effect when rendering, but adjusting

the translation and scale can be useful when manipulating a distant light in the viewport

.

but only the rotation has an effect when rendering,


The Object tab of a distant light.

The Material tab of a distant light.

Excerpt Include
SFRP:Directional Distant Light Angular Diameter
SFRP:Directional Distant Light Angular Diameter
nopaneltrue