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11.0.100 - Upcoming
shaderdl
now accepts only the correct extensions when looking for a RslPlugin (#5515).- Fixed a bug with the Sx API which caused output parameters to sometimes not be retrievable when the API is used inside a render (#5514).
- Ray-traced subsurface scattering now uses much less memory and is 5% to 7% faster (#5481).
11.0.99 - 2014-08-14
- 3Delight now warns about NaN or infinity values in geometry (#5031).
11.0.98 - 2014-08-09
11.0.97 - 2014-08-05
- Various improvements to vertex displacement.
11.0.96 - 2014-08-04
- Fixed edits of
RiScopedCoordinateSystem
() which were not working. - We now support raw data output for different AOVs, in the display driver system (#5495).
i-display
thumbnails are now on the same format as the image. This is mostly useful for high dynamic range images.
11.0.95 - 2014-08-01
11.0.94 - 2014-07-31
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