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shaderdl
now accepts only the correct extensions when looking for a RslPlugin (#5515).- Fixed a bug with the Sx API which caused output parameters to sometimes not be retrievable when the API is used inside a render (#5514).
- Ray-traced subsurface scattering now uses much less memory and is 5% to 7% faster (#5481).
11.0.99 - 2014-08-14
- 3Delight now warns about NaN or infinity values in geometry (#5031).
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- Fixed wrong statistics for hair and subsurface ray count percentages.
- You can now drag and drop images into
i-display
.
11.0.92 - 2014-07-27
- Added "maxhairdepth" attribute to control the maximum number of bounces for rays of type "hair".
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