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  • shaderdl now accepts only the correct extensions when looking for a RslPlugin (#5515).
  • Fixed a bug with the Sx API which caused output parameters to sometimes not be retrievable when the API is used inside a render (#5514).
  • Ray-traced subsurface scattering now uses much less memory and is 5% to 7% faster (#5481).

11.0.99 - 2014-08-14

  • 3Delight now warns about NaN or infinity values in geometry (#5031).

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  • Fixed wrong statistics for hair and subsurface ray count percentages.
  • You can now drag and drop images into i-display.

11.0.92 - 2014-07-27

  • Added "maxhairdepth" attribute to control the maximum number of bounces for rays of type "hair".

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