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11.0.101 - Upcoming
- Ray-traced subsurface scattering now uses much less memory and is 5% to 7% faster (#5481).
11.0.100 - 2014- Upcoming08-19
shaderdl
now accepts only the correct extensions when looking for a RslPlugin (#5515).- Fixed a bug with the Sx API which caused output parameters to sometimes not be retrievable when the API is used inside a render (#5514).Ray-traced subsurface scattering now uses much less memory and is 5% to 7% faster (#5481).
11.0.99 - 2014-08-14
- 3Delight now warns about NaN or infinity values in geometry (#5031).
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