Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Overview

The Render Engine group of attributes contain controls for the core aspects of the rendering process, such as the type of output produced by the renderer (Images or RIB files) and the render engine used.

...

The Render Engine group


Render Mode

This option specify Specifies the kind type of output to be produced when rendering this passa given Render Pass. The available options are:

OptionDescription
Render________________Render the images as specified in by the Displays section group of attributes.
Export RIB File OnlyThe renderer will save the scene in RIB format, Instead of rendering the images, the renderer will export everything to a RIB file suitable for later rendering of the images. If the "animation"Animation toggle is on (see the Frame Range group of attributes) and the file name RIB Filename remains the same for a series of frame, the data of the current frame will be concatenated to the existing file . See Section 5.5.4 [File Path Expressions], page 124 for details on how it is possible to construct relative paths and / or paths containing dynamically expanded tokens.(the RIB Filename attribute in this group offers control over that behaviour).
Export RIB Archive OnlyThe scene will be saved in exported to a RIB archive that can be read later by a RIB Archive Node in this scene or another one. If the "animation"Animation toggle is on (see the Frame Range group of attributes) and the file name remains the same for a series of frame, the data of the current frame will be concatenated to the existing file. Advanced options for RIB archives are available in the RIB Archives section. Refer to Section 3.9.3.10 [Render Pass RIB Archives], page 69 for more details on these options, or to the Section 5.3 [RIB Archives Guidelines], page 110 for examples on how to use this option. See also Section 5.5.4 [File Path Expressions], page 124 for details on how it is possible to construct relative paths and / or paths containing dynamically expanded tokens.
Export RIB File and RenderThis mode will save the scene in RIB format and invoke ‘renderdl’ export everything to a RIB file and then invoke the standalone ‘renderdl’ program to render it as in a background process once the RIB file is done. This means that once the RIB file is saved, Maya is  Maya is responsive again and can be used while the render completes. The output of the renderer is saved into a log file named after the RIB file with a ‘.log’ extension. Note that in this mode the ‘maya render view’ display driver cannot be usedthe images generated by the 'renderdl' program can not be outputted to the Maya Render View.

 


Render Engine

This attribute specify the type of algorithm used by the renderer. The available options are:

...