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The Transformation Blur attribute controls if the camera used for rendering the shadow map will have transformation blur applied to it or not. This camera is either explicitly specified using the Camera of the Shadow Maps section, or it is derived from the attached light’s position and orientation (the most common case). Note that this attribute is ignored unless the the "Generate With Motion Blur" attribute is turned on. The available options are detailed below.
| Value | Description |
|---|---|
| Off | No transformation blur will be applied to the shadow map camera, regardless of the render pass current Transformation Blur settings rendering attribute setting. This is the default. |
| On | Transformation blur will be applied to the shadow map camera, even if the Transformation Blur rendering attribute is turned off in the render pass. The number of samples is determined by the "Trans- formation Samples" of the render passTransformation Samples attribute specified in the Motion Blur group or rendering attributes. This value has no effect if "Generate With Motion Blur" is turned off. |
| Inherit | Transformation blur will be applied to the shadow map camera according to the Transformation Transformation Blur attribute of the render passin the Motion Blur group of rendering attributes. The number of samples is determined by the "Transformation Sam- ples" Transformation Samples attribute of the render passsame group. This value has no effect if "Generate With Motion Blur" is turned off. |