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(in the 3Delight Shelf)

Clicking on this 3Delight Shelf button starts a Render using the same active Render Pass as the menu item. Right-clicking on the button instead, pops up a menu listing all the Render Passes in the scene; selecting one makes it active and renders it.

(in the Attribute Editor)

This function is not entirely equivalent: When a Render Pass is displayed in the Attribute Editor, a rendering can be launched simply by clicking on the Render This Pass button located at the top of the editor. In this instance, it make the Render Pass used is the one displayed in that window which could be different than the one active in the Render Settings window displayed just below as active in the Render Settings window and renders it.


(Maya's Render Menu)

If Maya’s current renderer in the Render Settings is set to ‘3Delight’, selecting Render Current Frame or Batch Render will launch a rendering using the active Render Pass as set in the '3Delight' tab of the Maya Render Settings window.

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