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  • Modified the way rays' importance acts on the total number of traced rays. It is now more conservative to take into consideration screen's gamma curve.

    Warning

    This means that materials might need sample number adjustments (Materials may need lowering the amount number of samples )to regain performance

11.0.165 - 2015-05-08

  • Adding a "[float|color] stringhash(string)" shadeop which takes a string and returns a corresponding float or color hash.  This function can be used to output (as AOVs) color-coded object identifiers (or material identifiers) for further masking and compositing. 

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