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| OverviewThe 3Delight Environment Shape is used to define an environment and to position and orient it in the scene. The environment color is defined by an Hypershade shading network. When a Render Pass is set to use a specific Environment Shape, the environment can be used as an image background and as a source of light for indirect illumination. See Scene Elements and Quality: Indirect Illumination for details. |
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root | The 3Delight Environment Shape |
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The 3Delight Environment Shape
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