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Overview

The 3Delight Environment Shape is used to define an environment and to position and orient it in the scene. The environment color is defined by an Hypershade shading network. When a Render Pass is set to use a specific Environment Shape, the environment can be used as an image background and as a source of light for indirect illumination. See Scene Elements and Quality: Indirect Illumination for details.

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The 3Delight Environment Shape

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