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The Transformation Blur attribute controls if the camera used for rendering the shadow map will have transformation blur applied to it or not. This camera is either explicitly specified using the Camera of the Shadow Maps section, or it is derived from the attached light’s position and orientation (see [shadow camera attribute], page 50the most common case). Note that this attribute is ignored unless the Generate With Motion Blur attribute is turned on (see [generate with motion blur attribute], page 50). The available options are detailed below.
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