...
Warning |
---|
This is the changelog for 3Delight 13 based on NSI (Nodal Scene Interface) technology. This package is not compatible with version 12.x.x of 3Delight. For the latest changelog of version 12, please follow this link. |
13.3.5 - Upcoming
3Delight
- Optimisations in the rendering core make 3Delight x3 faster on some scenes. Interior scenes will benefit the most from optimisations. Exterior scenes will also benefit from optimisations and can expect a 15%-20% performence improvement.
13.3.4 - 2018-03-28
3Delight
- Added support for built-in variable Ng.
Materials
- Fixed various bump-mapping problems that resulted in wrong shading when bump mapping was used.
13.3.3 - 2018-03-25
3Delight Display
- Improved timing statistics. There are now more timing categories.
13.3.2 - 2018-03-20
Materials
- Fixed default value of black body in VDB shader.
- Fixed Katana color ramp in VDB shader.
Katana
- Gaffer Tree now has a 3Delight sub-menu.
- Fixed a crash bug.
13.3.1 - 2018-03-17
3Delight
- Improved sampling of area lights in corner cases.
- Improved sampling of the GGX BRDF. Combined with the improvement above, this results in better quality overall. In other words, less samples are needed to achieve a given quality.
13.3.0 - 2018-
...
03-14
3Delight
- Changed process priority to have slightly better CPU usage during preview and live render.
- 3Delight Display now makes more attempts to launch during first render.
- Space Partition building performance increased by a further 15%-20%
...
- Fixed NSI Sets (overrides)
- Added ability to register custom exporters.
- Now draw OpenVDB shapes in the viewport.
- Fix environment light problems in IPR mode.
- Fix a crash with particles and IPR mode.
13.2.6 - 2018-03-06
3Delight
...