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Chart
width800
domainAxisUpperBound300
titleRMSE vs. RAYS
typexyLine
yLabelRMSE
domainAxisLowerBound0
xLabelMillion Rays
Rays2.453.134.517.2712.7823.845.8890.1
3Delight0.09331420.06582660.04412480.02904390.01855750.01175660.00752546

0.00449892

Rays0.6783.2610.843.4173.6694.5
Arnold0.156990.1001150.05017870.02425150.01174130.00693426
Rays1.472.945.8811.747.0294.14376.3751.3
RenderMan1244.7915.551.20.151125

0.121487

0.0953649

0.0728148

0.0728148

0.0265388

0.0138148

970.00854045


The following plot gives us a good idea the time required to achieve a certain quality. From the user perspective, this is an important quantity.

Chart
width600
titleRMSE vs. TIME
typexyLine
yLabelRMSE
xLabelTime
Time5.72s812.8222.1840.9286.91165.69302.98
3Delight0.09331420.06582660.04412480.02904390.01855750.01175660.00752546

0.00449892

Time1262181492
Arnold0.156990.1001150.05017870.02425150.01174130.00693426
Time6.747.237.999.4218.5129.4098.08383.39
RenderMan0.1511250.1214870.09536490.07281480.03738760728148

0.02653880.01381480.00854045

...

Chart
width800
domainAxisUpperBound300
titleTime to First Pixel vs. Samples
typexyLine
yLabelRMSE
domainAxisLowerBound0
xLabelMillion Rays
Rays2.453.134.517.2712.7823.845.8890.1
3Delight3333333

3

Rays0.6783.2610.843.4173.6694.5
Arnold00.351.23.21141
Rays1.472.945.8811.747.0294.14376.3751.3
RenderMan01020404.7090015.551.2970

Conclusions

  • 3Delight generates light samples that are algorithmically better than both Arnold and RenderMan. In short, for N samples:

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