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(fixme: first step is to adjust the path of the abc file by double-clicking on the Alembic_In node at the top of the Node Graph. In the Parameters section, click the down arrow next to the abcAsset textfield; pick Browse and select the mv.abc file that is next to the katana scene file).
Double-click on the DlSettings node to display the 3Delight rendering attributes.
In the Image Layers section, make sure that Framebuffer is set to 3Delight Display.
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| borderColor | #e0e0e0 |
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| bgColor | #f0f0f0 |
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| In the Multi-Light section, select the light layers to be rendered.
In this sample scene, the key lights are grouped in a rig. Rigs get their own entry multi-light list; selecting one rig in that list will render a layer containing all of the rig's lights. Independent lights are listed under the Lights section. |
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Right-click the DlSettings node in the Node Graph and select Preview Render.
3Delight Display will open and show the rendering as it progresses.
In 3Delight Display, display the contact sheet by double-click the layers icon in the thumbnail view or by choosing View → Contact Sheet. All rendered layers are shown. You can see one layer per entry picked in the Multi-light list, in addition to the primary RGBA layer. Pick any layer to display it in full size by clicking on it. You can also use the page up and page down keys to cycle through the layers. Select the primary RGBA layer to continue.
In KATANA, double-click on the GafferThree node, which is just above the DlSettings node. In the parameters section, unfold the rig node to display all three lights in the scene. Note their current intensity values.
Back in 3Delight Display, open the preferences by choosing File → Preferences...
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| borderColor | #e0e0e0 |
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| bgColor | #f0f0f0 |
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| Bring up the Mixer by choosing Edit → Mixer...
The Mixer displays a list of lights that matches the selected entries in the Multi-LIght list of the rendering attributes. - Clicking on the solo gadget of a given light or rig will change the rendered image to show only that light's contribution to the rendering. At most one Mixer item can set as solo.
- Clicking the check box gadget will toggle that light or light rig contribution to the rendered image on or off.
- The Luminosity
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- slider acts as an exposure on the light or light rig contribution to the rendered image.
- The colour picker acts as a multiplier to the light source or light rig colour.
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