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Using Open VDB assets with 3Delight for Maya involve using a Maya shape and a shader. The 3Delight Open VDB shape allows specifying what VDB file will be used and positions the VDB volume in the scene. The shading attributes are specified in an assigned volumetric shader, such as the 3Delight Open VDB Shader.

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Specifying an Open VDB file

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Shading an Open VDB volume is done by the volume shader assigned to the 3Delight Open VDB shape. By default, these shapes are created with a 3Delight Open VDB Shader is assigned to them.


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