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1.0.5 - Upcoming

Materials

  • Added 3Delight Car Paint and Random Material.
  • Added Random Color utility node.
  • Added Flake 3D texture node.

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  • Further improvements on ray intersection bias. This solves #7179 and #7216.
  • Fixed potential crash bug at the end of a 3Delight Cloud render.
  • 3Delight Display now has a nicer About dialogue that shows the proper version and copyright strings.

3Delight for Maya

    • Improvements to the templates generated for auto-loaded OSL shaders.

Materials

    • Added a Facing Ratio utility shader.
    • Added a Worley Noise and a Flake 3D Textures
1.0.3 - 2018-9-5
  • Added a progress indicator in 3Delight Display for 3Delight Cloud scene synchronization.
  • Improve accuracy of ray intersection so to remove various "bias"  problems.
  • Fixes Fixed various issues with 3Delight Display lens tool.
  • Removed various legacy include files from package.
  • Fix rendering of OpenVDB volumes on 3Delight Cloud

3Delight for Maya

  • Consider NSI file exports as a step before rendering on the farm. This has the following two implications:
    1. No frame buffer is used when rendering the NSI file.
    2. Overrides are disabled. 
  • Fixed dlMetal presets.
  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. 

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3Delight for Maya

  • Updated URLs for Help .Updated and About dialogue.
  • Removed obsolete icons.
1.0.0 - 2018-8-31

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