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  • Further improvements on ray intersection bias. This solves #7179 and #7216.
  • Fixed potential crash bug at the end of a 3Delight Cloud render.
  • 3Delight Display now has a an updated and nicer About dialogue that shows the proper version.

3Delight for Maya

  • Improvements to the templates generated for auto-loaded OSL shaders.

Materials

  • Added a Facing Ratio utility shader.
  • Added a Worley Noise and a Flake 3D Textures.
1.0.3 - 2018-9-5
  • Added a progress indicator in 3Delight Display for 3Delight Cloud scene synchronization.
  • Improve accuracy of ray intersection to remove various "bias"  problems.
  • Fixed various issues with 3Delight Display lens tool.
  • Removed various legacy include files from package.
  • Fix rendering of OpenVDB volumes on 3Delight on 3Delight Cloud.

3Delight for Maya

  • Consider NSI file exports as a step before rendering on the farm. This has the following two implications:
    1. No frame buffer is used when rendering the NSI file.
    2. Overrides are disabled. 
  • Fixed dlMetal presets.
  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. 

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  • User friendly error messages for 3Delight Cloud  for 3Delight Cloud error conditions.
  • Better performance with 3Delight Cloud job updates and overall responsiveness of the  sign sign in window.
1.0.1 - 2018-8-31

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