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1.0.5 - Upcoming

Materials

  • Added 3Delight Car Paint and Random Material.
  • Added Random Color utility node.
  • Added Flake 3D texture node.

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  • Consider NSI file exports as a step before rendering on the farm. This has the following two implications:
    1. No frame buffer is used when rendering the NSI file.
    2. Overrides are disabled. 
  • Fixed dlMetal presets presets.
  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. 

1.0.2 - 2018-9-2

  • User friendly error messages for 3Delight Cloud error conditions.
  • Better performance with 3Delight Cloud job updates and overall responsiveness of the sign in window.

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