1.0.5 - Upcoming |
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Materials
- Added 3Delight Car Paint and Random Material.
- Added Random Color utility node.
- Added Flake 3D texture node.
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- Consider NSI file exports as a step before rendering on the farm. This has the following two implications:
- No frame buffer is used when rendering the NSI file.
- Overrides are disabled.
- Fixed dlMetal presets presets.
- OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders.
1.0.2 - 2018-9-2 |
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- User friendly error messages for 3Delight Cloud error conditions.
- Better performance with 3Delight Cloud job updates and overall responsiveness of the sign in window.
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