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  • Added a progress indicator in 3Delight Display for 3Delight Cloud scene synchronization.
  • Improve accuracy of ray intersection to remove various "bias"  problems.
  • Fixed various issues with 3Delight Display lens tool.
  • Removed various legacy include files from package.
  • Fix rendering of OpenVDB volumes on 3Delight Cloud.

3Delight for Maya

  • Consider An NSI file exports export now has the same consideration as a step before rendering on the farm. This has the following two implications:No frame buffer is used when rendering batch render during the export. This means frame buffer and overrides options are ignored (not included) in the NSI file.
    1. Overrides are disabled. 
  • Fixed dlMetal presets.
  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. 

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