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1.0.5 - Upcoming

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OSL Shaders

  • Added 3Delight Car Paint and Random Material.
  • Added Random Color utility nodeshader.
  • Added Flake 3D texture nodeshader.
1.0.4 - 2018-9-6
  • Further improvements on ray intersection bias. This solves #7179 and #7216.
  • Fixed potential crash bug at the end of a 3Delight Cloud render.
  • 3Delight Display has an updated and nicer About dialogue.

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  • Improvements to the templates generated for auto-loaded OSL shaders.

MaterialsOSL Shaders

  • Added a Facing Ratio utility shader.
  • Added a Worley Noise and a Flake 3D Textures.

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  • An NSI file export now has the same consideration as a batch render during export. This means frame buffer and overrides options are ignored (not included) in the NSI file.
  • Fixed dlMetal presets.

OSL Shaders

  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. This string has no effect in Katana. 

1.0.2 - 2018-9-2

  • User friendly error messages for 3Delight Cloud error conditions.
  • Better performance with 3Delight Cloud job updates and overall responsiveness of the sign in window. This is achieved by running all 3Delight Cloud related operations in a separate thread.
1.0.1 - 2018-8-31
  • Fixed minor memory leak.
  • Upon exit an re-entry into 3Delight Display can , the application will automatically sign-in to 3Delight Cloud account if there were no Sign Out during the last session.

3Delight for Maya

  • Updated URLs for Help and updated About dialogue.
  • Removed obsolete icons.

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