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1.0.8 9 - Upcoming

3Delight Display

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3Delight for Maya

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Maya

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3Delight for Katana

  • Added a volume AOV.

OLS Shaders

  • Added support for Volume AOV both in Atmosphere and OpenVDB shaders.
1.0.7 8 - 2018-9-1013
  • Fixed a crash that happened at the end of Cloud Render.
  • Fixed
  • an issue in the rendering core affecting
  • instances organized in
  • instances organised in hierarchies (#7212). This issue caused objects to be clipped.
  • Faster render stops during the synchronization synchronisation phase of 3Delight Cloud renders.
  • Fixed wrong error message when stopping 3Delight Cloud renders.
  • Corrected rendredl Corrected renderdl -h output.Fixed potential crash bug at the end of a 3Delight Cloud render.
  • Further improvements on ray intersection bias. This solves issues #7179 and #7216.
  • Improve accuracy of ray intersection to remove various "bias"  problems.
  • Removed various legacy include files from package.
  • Fix rendering of OpenVDB volumes on 3Delight Cloud.
  • User friendly error messages for 3Delight Cloud error conditions.
  • Fixed minor memory leak.

3Delight Display

  • Cloud renders now receive progress and statistics exactly as local renders.
  • Added a progress indicator for 3Delight Cloud scene synchronizationscene synchronisation.
  • 3Delight Display has a new application icon and an updated and nicer About dialogue.
  • Fixed various issues with the loupe tool.
  • The sign in condition is remembered upon exit and reentry start of 3Delight Display.
    Improved responsiveness for the 3Delight Cloud tab (sign in and activities). This is achieved by running all related operations in a separate thread.
  • Added Sign In tab in 3Delight Display's sidebar. This will work only for users registered for beta testing 3Delight Cloud.

3Delight for Maya

  • 3Delight Glass now show transparency in the VP2 viewport. 
  • Added a Volume AOV.
  • Fixed 3Delight Display on Retina displays when started from Maya. The issue was causing the doubling of pixels.
  • Fixed Abort button behaviour for Cloud renders. It was non-responsive and sometimes resulted in the application to crash.
  • Fixed Material Viewer. Viewing and editing of both shaders and environments are supported. 
  • All 3DelightNSI error messages are now shown in the Script Editor instead of the terminal. This is particularly important on macOS and Windows where the terminal is not always available, making error messages not shown at all.
  • Improvements to the templates generated for auto-loaded OSL shaders.
  • An NSI file export now has the same scene output as a batch render. This means frame buffer and overrides options are not exported in the NSI file.
  • Fixed dlMetal presets (Presets menu in the Attribute Editor).
  • Updated URLs for Help and updated About dialogue.
  • Removed obsolete icons.

3Delight for Katana

  • Added a volume AOV.

OSL Shaders

  • Put 3Delight Car Paint parameters in meaningful categoriesAdded support for Volume AOV both in Atmosphere and OpenVDB shaders.
  • Added 3Delight Car Paint and Random Material.
  • Added Random Color utility shader.
  • Added Flake 3D texture shader.
  • Added a Facing Ratio utility shader.
  • Added a Worley Noise and a Flake 3D Textures.
  • OSL shaders can now declare a classification string. This is in preparation of an automated way to create Maya shading nodes directly from OSL shaders. This string has no effect in Katana. 

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