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1.0.12 - Upcoming
  • Fixed a performance issue in OpenVDB rendering. Scene with relatively large amonts of textures (hundreds of megabytes) will have an acceleration between x2 and x3.
  • Automated texture optimization (conversion to TDL format) is now handled directly by 3Delight and not the plug-ins (concerns both Katana and Maya).

3Delight Display

  • Sequences rendered on the cloud now appear as a (un)foldable element in the side view.

3Delight for Maya

  • Removed the texture directory workspace option. As this was the last path in that UI, the UI has been completely removed.  As explained above, this functionality is now handled by 3DelightNSI.

3Delight for Katana

  • Removed the texture directory preferences. As explained above, this functionality is now handled by 3DelightNSI.

OLS Shaders

  • Improved presentation and variables naming in Car Paint and Principled.
1.0.11 - 2019-9-19
  • Fixed intersection artifacts that were apparent when using subdivision surfaces and sub surface.

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