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1.0.12 3 - Upcoming
  • Fixed a performance issue in OpenVDB rendering. Scene with relatively large amonts of textures (hundreds of megabytes) will have an acceleration between x2 and x3.
  • Automated texture optimization (conversion to TDL format) is now handled directly by 3Delight and not the plug-ins (concerns both Katana and Maya).
  • Better error reporting for automatic texture optimization.
  • Fixed timing statistics which showed the "other" category, which is usually marginal, as the the predominant timing category.
  • UDIMs render about 8% faster.
  • Fixed rendering of VDB volumes on 3Delight Cloud when renders are started from a Windows platform.
  • Fixed non-deterministic renders. Using different number of threads was not producing exactly the same image.

3Delight Display

  • Sequences rendered on the cloud now appear as a (un)foldable element in the side view.
  • More consistant alignment of values with using the picker (using the "P" key). 
  • Better rendering of the cross in the Lens tool. It is now perfectly center inside the shown pixel.

3Delight for Maya

  • Removed the texture directory workspace option. As this was the last path in that UI, the UI has been completely removed.  As explained above, this functionality is now handled by 3DelightNSI.

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