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OSL Shaders
1.1.2 - 2018-9-26 |
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- Improved syncing and startup speeds for 30% faster syncing (upload) for models and shaders when using 3Delight Cloud renders. Improvement is more noticeable with larger scene where .
- 30% faster startup (time to first pixel can be several seconds faster) when using 3Delight Cloud.
- Automated texture optimization is now handled directly by 3Delight (see Handling of Textures) and offers better error reporting.
- UDIMs render about 8% faster.
- Fixed 3Delight Cloud issues when rendering high resolution images (eg. 4K) with several AOVs. The problem was sudden "jamming" of the application during rendering.
- Fixed a performance issue in OpenVDB rendering. Scene with relatively large amount of textures (hundreds of megabytes) will have an acceleration between x2 and x3.
Fixed rendering of VDB volumes on 3Delight Cloud when renders are started from a Windows platform.
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