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- Fixed a problem with automatic texture optimization: modifying source textures now re-optimizes the texture.
1.1.2 - 2018-9-26 |
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- Automated texture optimization is now handled directly by 3Delight (see Handling of Textures) and offers better error reporting.
- UDIMs render about 8% faster.
- Fixed a performance issue in OpenVDB rendering. Scene with relatively large amount of textures (hundreds of megabytes) will have an acceleration between x2 and x3.
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- Fixed magnifying tool zoom factor. It now behaves consistently across all screens of varying DPI (including Retina displays).
- Improved presentation of the cloud rendering activity dialog (see )the Cloud Rendering Activity dialog.
- Fixed support of .3DL color space file format.
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