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Upon installation, there are no mandatory environment variables to set for the proper functioning of the plug-in.

The following environment variable can be used when developing your own OSL shaders.

Environment VariableDescription

_3DELIGHT_USER_OSO

The following environment variables are used by 3Delight for Maya. Typically the installer takes care of setting a fully working environment. However, in cases where network installation or custom setups are needed, this will give an overview of the environment and search paths for 3Delight for Maya.

Environment VariableDescription
MAYA_PLUGIN_PATH

The location of the 3Delight for Maya plug-ins.

Example (macOS): /Applications/3Delight/maya/2017/plug-ins

MAYA_SCRIPTS_PATH

The location of the 3Delight for Maya scripts.

Example (macOS): /Applications/3Delight/maya/2017/scripts

XBMLANGPATH

The location of the 3Delight for Maya icons.

Example (macOS): /Applications/3Delight/maya/2017/icons

PATH

The location of the 3Delight binaries.

Example (macOS): /Applications/3Delight/bin

Optional

_3DFM_USER_OSL_PATH

The optional location for 3Delight custom shaders in .oso format (OSL).

Example: /path/to/custom/osl

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