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  • NSI: fixed a problem which cause some textures not to load at all.
  • NSI: fixed issues with back facing geometry. This also fixes OSL's calculatenormal() shadeop in NSI's context. 
  • NSI: added a "sortkey" attribute to the output layer node to enable layer sorting in an output driver.
  • NSI: changed camera handedness to better conform to most VFX packages.  The camera now looks towards -Z (right handed).
  • Can send normal channels exr and deepexr in the same file.

12.0.134 - 2017-01-30

  • Fixed a bug which could sometimes cause renders to take extremely long to finish.

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