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3Delight Studio Pro includes 3Delight for Maya. Go to 3Delight for Maya Changelog to review its complete change log or expand below to review only recent changes.

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titleRecent changes to 3Delight for Maya...

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3DFM:Changelog
3DFM:Changelog
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12.0.135 - Upcoming137 - Upcoming

  • NSI: slight improvement in memory consumption for geometric primitives.
  • NSI: full support for OSL displacement shaders. Note that displacement shaders are run in object space.
  • NSI: update nsi.pdf manual.
  • NSI: NSIDisconnect() now accepts a ".all" first parameter for mass connections deletion.
  • NSI: transformation edits (live render) are now supported.
  • NSI: add a ".global" node for global scene configurations/settings (refer to manual).
  • NSI: enable memory statistic for NSI renders.
  • NSI: fixed a memory leak.
  • NSI: updating LUA interface to accept geometry attributes
  • NSI: fixed a bug in NSIDeleteAttribute().
  • renderdl can now execute LUA scene descriptions directly using the '-lua' command line argument.

12.0.136 - 2017-02-10

  • NSI: embryonic support for OSL displacement shaders.

12.0.135 - 2017-02-09

  • NSI: fixed a problem which cause some textures not to load at all.
  • NSI: fixed issues with back facing geometry. This also fixes OSL's calculatenormal() shadeop in NSI's context. 
  • NSI: added a "sortkey" attribute to the output layer node to enable layer sorting in an output driver.
  • NSI: changed camera handedness to better conform to most VFX packages.  The camera now looks towards -Z (right handed).
  • Can send normal channels exr and deepexr in the same file.
  • 5 to 10% faster on linux.

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