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- NSI: slight improvement in memory consumption for geometric primitives.
- NSI: full support for OSL displacement shaders. Note that displacement shaders are run in object space.
- NSI: update nsi.pdf manual.
- NSI:
NSIDisconnect()
now accepts a ".all" first parameter for mass connections deletion. - NSI: transformation edits (live render) are now supported on objects.
- NSI: add a "
.global
" node for global scene configurations/settings (refer to manual). - NSI: enable memory statistic for in NSI renders.
- NSI: fixed a memory leak.
- NSI: updating LUA interface Lua interface to accept geometry attributes
- NSI: fixed a bug in
NSIDeleteAttribute()
. renderdl
can now execute LUA Lua scene descriptions directly using the'-lua
' command line argument.
12.0.136 - 2017-02-10
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