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  • NSI: slight improvement in memory consumption for geometric primitives.
  • NSI: full support for OSL displacement shaders. Note that displacement shaders are run in object space.
  • NSI: update nsi.pdf manual.
  • NSI: NSIDisconnect() now accepts a ".all" first parameter for mass connections deletion.
  • NSI: transformation edits (live render) are now supported on objects.
  • NSI: add a ".global" node for global scene configurations/settings (refer to manual).
  • NSI: enable memory statistic for in NSI renders.
  • NSI: fixed a memory leak.
  • NSI: updating LUA interface Lua interface to accept geometry attributes
  • NSI: fixed a bug in NSIDeleteAttribute().
  • renderdl can now execute LUA Lua scene descriptions directly using the '-lua' command line argument.

12.0.136 - 2017-02-10

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