...
- NSI: slight improvement in memory consumption for geometric primitives.
- NSI: full support for OSL displacement shaders. Note that displacement shaders are run in object space.
- NSI: update nsi.pdf manual.
- NSI:
NSIDisconnect()
now accepts a ".all" first parameter for mass connections deletion. - NSI: transformation edits (live render) are now supported on objects.
- NSI: add a "
.global
" node for global scene configurations/settings (refer to manual). - NSI: enable memory statistic in NSI renders.
- NSI: fixed a memory leak.
- NSI: updating Lua interface to accept geometry attributes
- NSI: fixed a bug in
NSIDeleteAttribute()
. renderdl
can now execute Lua scene descriptions directly using the'-lua
' command line argument.- 3Delight for Katana:
- Handle material assignments live updates
- Export ID pass for Katana monitor
- Re-worked the DlSettings dialog
12.0.136 - 2017-02-10
- NSI: embryonic support for OSL displacement shaders.
- 3Delight for Katana:
- Enable live update of light material
- Enable live material updates
- Export rigs as NSI sets for grouping of lights (Multi-Light feature ported to NSI)
12.0.135 - 2017-02-09
- NSI: fixed a problem which cause some textures not to load at all.
- NSI: fixed issues with back facing geometry. This also fixes OSL's
calculatenormal()
shadeop in NSI's context. - NSI: added a "sortkey" attribute to the output layer node to enable layer sorting in an output driver.
- NSI: changed camera handedness to better conform to most VFX packages. The camera now looks towards -Z (right handed).
- Can send normal channels exr and deepexr in the same file.
- 3Delight is now 5 to 10% faster on linux.
- 3Delight for Katana:
- Camera now move in live render
- Removed Image Resolution and Camera in DlSettings (redundant)
- Introducing DlObjectSettings
12.0.134 - 2017-01-30
- Fixed a bug which could sometimes cause renders to take extremely long to finish.
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