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  • NSI: slight improvement in memory consumption for geometric primitives.
  • NSI: full support for OSL displacement shaders. Note that displacement shaders are run in object space.
  • NSI: update nsi.pdf manual.
  • NSI: NSIDisconnect() now accepts a ".all" first parameter for mass connections deletion.
  • NSI: transformation edits (live render) are now supported on objects.
  • NSI: add a ".global" node for global scene configurations/settings (refer to manual).
  • NSI: enable memory statistic in NSI renders.
  • NSI: fixed a memory leak.
  • NSI: updating Lua interface to accept geometry attributes
  • NSI: fixed a bug in NSIDeleteAttribute().
  • renderdl can now execute Lua scene descriptions directly using the '-lua' command line argument.
  • 3Delight for Katana:
    • Handle material assignments live updates
    • Export ID pass for Katana monitor
    • Re-worked the DlSettings dialog

12.0.136 - 2017-02-10

  • NSI: embryonic support for OSL displacement shaders.
  • 3Delight for Katana:
    • Enable live update of light material
    • Enable live material updates
    • Export rigs as NSI sets for grouping of lights (Multi-Light feature ported to NSI)

12.0.135 - 2017-02-09

  • NSI: fixed a problem which cause some textures not to load at all.
  • NSI: fixed issues with back facing geometry. This also fixes OSL's calculatenormal() shadeop in NSI's context. 
  • NSI: added a "sortkey" attribute to the output layer node to enable layer sorting in an output driver.
  • NSI: changed camera handedness to better conform to most VFX packages.  The camera now looks towards -Z (right handed).
  • Can send normal channels exr and deepexr in the same file.
  • 3Delight is now 5 to 10% faster on linux.
  • 3Delight for Katana:
    • Camera now move in live render
    • Removed Image Resolution and Camera in DlSettings (redundant)
    • Introducing DlObjectSettings

12.0.134 - 2017-01-30

  • Fixed a bug which could sometimes cause renders to take extremely long to finish.

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