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Create a Material node.


  • Press tab and begin to type "material".
  • Pick Material to create a Material node.
  • Click the faint gray square to the right of the new node's label (or press E) to edit its parameters in the Parameters panel.



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Add a 3Delight shader to the material node.


In the Parameters panel, click Add Shader and select the type of shader you want to create under dl. In this example, a surface shader is created.


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Select a 3Delight shader.


Click the down arrow to the right of the dlSurfaceShader label to display a list of available surface shaders. Select the desired shader from the list.


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The shader parameters are now accessible.


Unfold the parameters by clicking the arrow to the left of the dlSurfaceShader label to reveal the shader parameters.





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