| Section | |||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Overview
There are two ways to specify 3Delight materials in your recipe: using Katana's Material node, and using Katana's Network Material node. The main difference between both is that you may define a whole shading network based on a Network Material, while a Material node may only specify a sole shader.
...