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  • 3Delight for Katana
    • The mesh light now supports groups as well as single primitives.
    • Added a mode for the mesh light where it controls the incandescence of the original mesh instead of creating a light from it.

12.0.165 - 2017-06-17

  • 3Delight for Katana
    • Implemented "Live Render from Viewer Camera" (#6630)
    • Changed default curve for decay filter and fixed catmull-rom and bspline curves.
    • Fixed default visibility of environment lights. Existing lights will need to be recreated or made visible with VisibilityAssign.
    • Fixed orientation of environmentLight and 3DelightSky shaders.
  • Fixed a bug with CSG in secondary rays (#6624).
  • NSI: Added support for deep output. Deep output is also support on AOVs and in multi-light renders.

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