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- 3Delight for Katana
- The mesh light now supports groups as well as single primitives.
- Added a mode for the mesh light where it controls the incandescence of the original mesh instead of creating a light from it.
12.0.165 - 2017-06-17
- 3Delight for Katana
- Implemented "Live Render from Viewer Camera" (#6630)
- Changed default curve for decay filter and fixed catmull-rom and bspline curves.
- Fixed default visibility of environment lights. Existing lights will need to be recreated or made visible with VisibilityAssign.
- Fixed orientation of environmentLight and 3DelightSky shaders.
- Fixed a bug with CSG in secondary rays (#6624).
- NSI: Added support for deep output. Deep output is also support on AOVs and in multi-light renders.
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