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12.0.166 - 2016-06-23

  • 3Delight for Katana
    • Add a layered menu for shading node creation. Presse the 's' key for shader selection. Textures are automatically connected to a place2dTexture or a place3dTexture node.  
    • The mesh light now supports groups as well as single primitives. 
    • Added a mode for the mesh light where it controls the incandescence of the original mesh instead of creating a light from it. This works if the material has proper incandescence shader parameters.
    • Fixed decay filter behaviour when the light is scaled. The distances in the filter now correspond to actual scene distances.Add layered menu for shading node creation
    • Add Live Render Filters to assembly and components.
    • Better handling of scene graph errors. Errors are now reported in the render log.
  • 3Delight: HDR images are supported directly, without the need to run tdlmake on them (although this step is still recommended).
  • 3Delight Display: fixed inverted statistics in Statistics tab.
  • NSI: some global host variables (licensing, network cache) can now be initialized through the "3delight.config" initialization file.

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