...
11.0.22 - 2013-12-17
- Fixed some crashes to area lights (#4944).
- "transmission" type rays with trace() now always cause surfaces to shade black, regardless of the hitmode. The transmission output itself is unaffected.
- The time built-in shader variable is now varying and works correctly in the ray tracer .(#4916)
11.0.21 - 2013-12-13
- Improved area light sampling.
- Fixed outputchannel() in a light shader when used together with display "lightcategory" (#4938).
11.0.20 - 2013-12-10
- Fixed a bug which prevented i-display from showing multiple layers.
...