Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

  • Only diffuse reflectors.
  • We will disable any adaptive sampling so to make sure we have meaningful  ray-counts.
  • We will use only direct lighting to estimate the geometric area light contribution. In the statistics files for each renderer, one can see that we have only one path length.
  • The light sources contain about 80K triangles.
  • All Renders are done in Maya 2016.

The Renderers

Warning

RenderMan/RSI 21 is about to be released with new sampling technology. We will complete the test as soon as the renderer is avaiable.




ArnoldRenderMan/RIS3Delight OSL
Version




TechnologyUnidirectional path tracer.Using unidirectional path tracer. Other options are available but not useful for this test.Unidirectional path tracer.
ShadersC++C++OSL

...