Overview
The attributes in the Statistics group control if and where are output manyThe Statistics group of attributes controls the reporting of useful statistics about the rendering process
*. They can be saved as part of the image (in the case of TIFF images only) or into separate files. Statistics are useful to identify problems or pinpoint performance issues. Refer to Detailed Statistics for more details.
Report Rendering Statistics
This toggle enables the
productionreporting of the rendering statistics. It is off by default.
Statistics File
This attributes is only available when Report Rendering Statistics is enabled. It defines the name of the fileSpecifies the filename where the rendering statistics are stored. By default,
this attributeit is set to 3delight/<scene>/<pass>.<ext>
.
If you are rendering to a TIFF image format, you can
providespecify the name of that
file to contain statistics6!TIFF file and the statistics will be stored inside that file. This is very useful
since it keepsto keep statistics bound to their
renderedimage.
By default,Clearing this attribute
is empty.will report the statistics to the standard output (stdout). This attribute is only available when Report Rendering Statistics is enabled.
Log Render Progress (in console or log file)
Turning on this attribute will make 3Delight
...
write the rendering progress by default to
...
the Console (which is bound to 'stderr'). The progress is simply outputted as "0% 1% 2% 3% 4%
... ... 98% 99% 100%
". If the Render Mode is set to Export RIB File and Render, then this progress is
...
written in the file specified by the Render Log attribute (see Render Engine). Note: On Windows, the Console is the "Output Window" created by Maya. This attribute is off by default.
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