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Key | Description |
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networkcache.directory | Specifies the directory (folder) for 3Delight's network caching. Should point to a directory located on a local drive (disk or, better yet, SSD) on each render nodes. |
networkcache.size | Specifies the maximum size (in GB) of for 3Delight's network cache. The recommended minimum size is 30GB. Large projects (with lots of texture maps) could easily benefit from 100GB or more. |
license.server | Specifies the name or IP address of the server used to run 3Delight's license server to be used' |
license.hold | By default, the renderer will request new licenses for every render and release them once it’s done. Multiple request/release can be undesirable if several frames are rendered in sequence from the same process. If this option is set to 1, the licenses obtained for the first frame are held until the last frame is finished. |
license.wait | If this attribute is set to 1, 3Delight will wait for a license when no license are available for rendering. Otherwise (If if it is set to 0), 3Delight will stop/exit if no licenses are available. The latter setting is useful when managing a render farm and other work could be scheduled instead of leaving a machine waiting for a license for rendering. |
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The following is the default 3delight.config
file content (included in the 3Delight's installation directory):
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