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To add (or remove) AOVs from your list of layers, select (or unselect) the AOVs you want from the following tables:
After you have made your selections and press OK, only those that are selected will appear in the list of layers. Shading ComponentsThis group of AOVs can be used to deconstruct the Beauty image into several components that can be easily re-assembled using a simple additive combination. They each output to a RGB layer. Each added layer that uses a shading component AOV will be rendered for every lighting element selected in the Multi-Light list. Here is a description the AOVs that are part of the Shading Components:
Compose the layers produced by these AOVs to re-create the primary image in the following manner (a simple additive process):
Auxiliary VariablesMost auxiliary AOVs have values that are relevant regardless of the shaders assigned to the scene elements. For this reason, they are unaffected by the Mutli-Light selection. The following are the auxiliary variables that are sometimes found to be useful:
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