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Warning

Progressive Refinement produces images containing has a slight overhead in the order of 5-10%, depending on scene complexity and also produces images that may contain more noise / fireflies, therefore it should not be used for final renderings. Make sure to deactivate progressive refinement when rendering final frames submitted via RIB or with Maya runtime (as stated above, when using Maya Batch, progressive is always ignored).

Warning

When using Progressive Refinement, the Filter Type and Filter Width attributes (specified in the Quality group of rendering attributes) are ignored. A Box filter with a width of 1 is used instead. Because of this, your image rendered with this option may differ slightly from your final render using Maya Batch.

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