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Follows is a list of all these supported nodes, in alphabetical order.
Supported Standard Maya Shader Nodes |
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addDoubleLinear | anisotropic | blendColors | blinn | brownian | bulge |
bump2d | bump3d | checker | clamp | cloth | cloud |
condition | contrast | displacementShader | distanceBetween | envChrome | file |
fourByFourMatrix | fractal | gammaCorrect | granite | grid | hsvToRgb |
imagePlane | lambert |
layeredTexture | leather | luminance | marble | multDoubleLinear |
multiplyDivide | noise | ocean | place2dTexture | place3dTexture | plusMinusAverage |
psdFileTex | quadShadingSwitch | ramp | remapColor | remapHsv | remapValue |
reverse | rgbToHsv | rock | samplerInfo | setRange | smear |
snow | solidFractal | stencil | stucco |
studioClearCoat | surfaceLuminance | surfaceShader |
texture3dtripleShadingSwitchuvChooser | vectorProduct | volumeNoise | wood |
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