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3Delight uses standard supports Maya's lights with the exception of the s standard lights. There are two exceptions: the Environment Light which is 3Delight-specific (and ambient light is not supported).  To these standard Maya lights, 3Delight  3Delight adds some additional controls (e.g. exposure, light focus, ...) in the 3Delight section of each light. 

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3Delight's Unified Sampling

You will notice that there are no sampling parameters for light source sources in 3Delight (as there are none for materials too). The unique sampling parameter is defined in the render settings and . 3Delight's unique Unified Sampling algorithm simplifies greatly the control of noise in the image by providing a single parameter in the Render Settings that acts on all shading components, including lights.

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