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In general, users do not no longer need to execute tdlmake manually on their textures as 3Delight will convert textures automatically. Reasons to prepare textures using this tool are:

  1. Save start-up time for renders.
  2. Save local hard drive space as 3Delight will convert textures into a temporary local folder.

tdlmake preprocesses TIFF, PNG, JPEG, GIF, IFF(6), SGI, PIC(7), PSD(8), TGA(9), "bake," Radiance and OpenEXR files to and convert them into an efficient texture format suitable to 3Delight for rendering. It can also convert a zfile into a shadow map. We recommend running tdlmake on all textures before rendering, for two reasonsOptimizing textures using tdlmake have the following benefits:

  1. tdlmake creates a mipmapped version of the original texture, allowing 3Delight to produce nicer images more efficiently.
  2. 3Delight employs a caching mechanism for texture data which works well with tiled images. Using raw (striped) non-converted TIFFs may degrade overall performance.

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Info

The optimized texture is converted in a normal TIFF file format that can be viewed with any image viewer.

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For clarity, recommend using a .tdl extension for 3Delight texture files.


Command Line Options

tdlmake is invoked by specifying at least two file names and an optional set of command-line switches:

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