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Texture Optimization

3Delight automatically optimize textures for rendering. You may consider preparing textures manually using the tdlmake tool are for these reasons:

  1. Save start-up time for renders.
  2. Save local hard drive space as 3Delight will convert textures into a temporary local folder.

The Network Cache

3Delight has a unique feature that improves performance when rendering over networked environments: the renderer can cache textures that are located on the network to the local drive for faster data access and saving network bandwidth. The network cache content is updated automatically: when files are modified on the file server, the local (cached) copies will be automatically updated the first time they are needed for a rendering. If there is no more space in the cache,  copied textures are removed to make space for incoming textures by following the Least Recently Used (LRU) principle.

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