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3Delight automatically optimize textures for rendering. The optimisation process consist of creating a mipmap version of images that can be used efficiently as a texture during rendering. These optimized textures are stored at the location specified in the 3delight.config configuration file.

You may consider preparing textures manually using the tdlmake the tdlmake tool for these reasons:

  1. Save start-up time for renders.
  2. Save local hard drive space as 3Delight will convert textures into a temporary local folder.

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