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The optimization process consist of creating a mipmap version of images that can be used efficiently as a texture during rendering. This process is important as non-optimized textures (without mipmap) can slowdown rendering significantly. 

Automatic Optimization

When 3Delight encounters a texture that is not optimized during rendering it will attempt to optimize it automatically.  These optimized textures will be stored at the location specified in the 3delight.config configuration file.

The texture optimization processes takes care of using the proper color space assigned to the texture. Color space assignment depends on the source of the texture:

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